

(*The SuperSystem Mind attribute is used to make psychic attacks, so I also take the TSR Psyche rating into account when rating psionic characters. Green-3 abilities raised, +3CS, plus a random power, Yellow-3 abilities raised, +3CS, plus two powers, Red-4 abilities raised, +3CS, plus three powers. SS Strength = ave of TSR Strength/Endurance # Dice - SS Rating - TSR Marvel EquivalentĢ-3 - Average Human - Typical (6) - Good (10)Ĥ-5 - Elite Human - Excellent (20) - Remarkable (30)Ħ-7 - SuperHuman - Incredible (40) - Amazing (50)Ĩ-9 - Cosmic - Monstrous (75) - Unearthly (100) High Performance Multi-Spec Synthetic Automatic Transmission Fluid - 5 gal. The latest collaboration between Marvel Entertainment and NetEase Games, China’s leading internet and online game services providers, begins this October with a stunning new line of variant covers The upcoming NETEASE GAMES VARIANT COVERS will adorn the front of Marvel's hottest titles in the months ahead and showcase the jaw-dropping. So I came up with a rough conversion system for the two: 507, gltoy, B078C9LXCM, 673419281805, LEGO Marvel Super Heroes Avengers. (Curtis and I just use HeroClix figures when we play SuperSystem.)Īt first I was just going to make stats as I went, but then I got to thinking that all the characters I want to use have profiles made for the old TSR Marvel Super Heroes RPG. MarvelFutureRevolution MFR0:00 Intro1:08 Black Widow Best Specialisations. I really like the SuperSystem miniatures game (I have a copy of the first edition rules) and I thought it would be fun to come up with some stats for some Silver and Bronze Age Marvel characters to use in the game. Breakdown of the best specialisations for all heroes in Marvel Future Revolution. I've been away from home training for my new job recently, but while I was sitting in a motel room, I did manage to type up some gaming concepts on my notebook.
